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A free library intended for game programming. Supports general polygon soups and based on bounding-box hierarchies. Open source, from The Photon Effect.
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ColDet Free 3D Collision Detection Library This library is an effort to provide a free collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects. Features: Works on any model, even polygon soups. Fully...An interactive and exact collision-detection library for convex polyhedra. Includes the source code (free for noncommercial use), relevant papers, and an MPEG demonstration.
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UNC Geometry Group Redirect You will be taken there automatically in 3 seconds, if not then click here...General-purpose collision detection library, capable of handling general polygon soups. Based on hierarchies of bounding volumes of discrete-orientation polytopes. Free source for noncommercial use.
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QuickCD (Quick Collision Detection) No assumption is made about the structure of the input. QuickCD robustly handles unstructured inputs consisting of a soup of polygons. No adjacency information is needed; the models are only specified as a collection of triangles. Our method is based...A numerically robust library supporting general polygon soups, based on oriented bounding box (OBB) trees. The source is available for noncommercial use via email. A paper on OBB trees is available for download.
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RAPID Robust and Accurate Polygon Interference Detection System ...A collision detection library for general polygon soups. Combines I_COLLIDE's "sweep and prune" algorithm with RAPID. Source available for noncommercial use.
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V-Collide Collision Detection Collide is a collision detection library for large environments. It is designed to operate on large numbers of polygonal objects. It makes no assumptions about input structure and works on arbitrary models, also known as polygon soups V-Collide uses a...An implementation of the Lin-Canny algorithm for computing the distance between two closed polyhedra. Source available for noncommercial use.
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MERL V-Clip Collision Detection Library C implementation of this algorithm, with facilities for constructing and manipulating geometries. The source code is freely distributed for educational, research and non-profit purposes. Permission to use the library in commercial products may be obtained from MERL A Mitsubishi Electric...LGPL standard C++ library for interactive collision detection, based on axis-aligned bounding box trees.
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SOLID Software Library for Interference Detection May the source be with you SOLID version 1.0 is still available here. Contents News Introduction Papers Requirements License Download Installation Documentation Links News January 19, 2004. In 2004, DTECTA continues to offer licenses and support for SOLID 3.5. See...An implementation of the Gilbert, Johnson, and Keerthi (GJK) algorithm for tracking the distance between a pair of convex polyhedra. Source available for nonprofit use.
http://users.comlab.ox.ac.uk/stephen.cameron/distances.html
A free collision detection library. Source code, example and theory of collision detection available for download.
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CD a Collision detection library ...